'Twas just yesterday, that we were learning how to apply textures to our creations in 3Ds Max. Good times. good times.
I thought i'd post the interesting part. This 'twas when we were creating a translucent entity. It's mainly used for ghosts. I admit, I'm quite likely to use it for mine.
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Translucent Entity |
I like the translucent one the most. It is much better, i don't like his blurry friend. It makes me feel like i should be drunk, but i'm not. Unusual.
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Getting the blur on (80%) |
And here is the materieal editor we're using this time. It's different but the same. hmmm.
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