Wednesday 16 February 2011

more work and stuff...


So yeah...just a quick update.
Today I've been focusing on the bone structure of my characters. It's going okay, but could be going better. As you can see below, when my ghost's bones bend, he gets a bit crinkly. Which isn't good.
 Below here, you can see the shark monster. I added the bone structure in the right pic. The left pic is the rendered scene. luckily, the bones don't show in the render.


And here is some pics of my snake. I realised i hadn't put any up yet, so here you are.

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