Thursday, 29 March 2012

working on the morphers

I had quite a few morphers. To be honest i didn't really need all of them, however combining them together does make great facial features. They almost seem natural.Making all these morphers took a while due to the compensations i had to make. Moving needed vertices, then having to 'fill out' the face because there's weird chunks missing. I found that challenging, and never recovered the 'ooooh' morph target. I just got around that by not using it's extremes.

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